It has some issues (noted below), but works for the most part. This is because this target changes the body significantly enough that it would need different weights. It is possible to use it with 1.0, but you will not get good results from the rig. This target should be used with MakeHuman 1.1, which is the current unstable nightly build. Set the target slider all the way, or you will have a very strange body. It will then show up under the Custom tab in MakeHuman. target file in User/MyDocuments/makehuman/v1/data/custom, or equivalent if you aren't on windows. It's long, but I wanted to give enough info for people who hadn't worked with custom targets before to be able to understand what's going on. Please see the following notes to understand how to use the target, and what the current issues and limitations are. I am releasing this so that I can start to gather feedback. This is an unfinished, unpolished test version. The purpose is to allow the quick generation of rigged anime style characters. This target morphs the base body into an anime style female character, with proportions based on MikuMikuDance (MMD). MakeHuman normally creates realistic human bodies. This is a custom morph target for the MakeHuman character generation program. The excellent Manuel Bastioni has made a new character creator that makes it redundant. UPDATE: This project is no longer being worked on.
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